THE PLAYBOOK · SZHLJS
How to play Snakes and Ladders
A round of Snakes and Ladders at SZHLJS begins with understanding the objective. Reach square 100 exactly. A roll past 100 leaves the token where it is. The learning focus here is understand the boundary, supported by the rule notes below.
Understand the boundary
Check the edition notes and play mode. A local game, a computer opponent and remote multiplayer are different features.
Your goal
Reach square 100 exactly. A roll past 100 leaves the token where it is.
Step by step
- Player 1 rolls first, starting before square 1.
- Move the number of squares shown by the die.
- Follow a snake or ladder when landing on its starting square.
- Alternate turns until one player reaches 100.
Controls
Use the on-screen controls with a mouse or touch.
A useful example
From square 98, rolling 2 wins. Rolling 3 overshoots and leaves the token at 98.
Watch out for this
A roll of six does not grant an extra turn in this version.
Common questions
What is the main objective in this edition?
Reach square 100 exactly. A roll past 100 leaves the token where it is.
What mistake should I watch for?
A roll of six does not grant an extra turn in this version.
Which play mode is provided?
Same-device two players