THE PLAYBOOK · SZHLJS
How to play Basketball Shooting
For Basketball Shooting, SZHLJS puts the actual rules alongside the playable board or activity. Score as many baskets as possible from ten shots. The suggested practice focus is read the feedback.
One hoop, ten shots, gravity and rim/backboard collisions.
Read the feedback
Status messages explain the current state and rejected actions. Check them when an action does not behave as you expected.
Your goal
Score as many baskets as possible from ten shots.
Step by step
- Set angle and power.
- Shoot.
- A downward crossing inside the rim scores.
- Adjust for another shot.
Controls
Touch aim, sliders and Shoot; Space fires.
A useful example
A rising crossing does not score until a downward entry occurs.
Watch out for this
Backboard contact alone is not a basket.
Common questions
What is included in this edition?
One hoop, ten shots, gravity and rim/backboard collisions.
Which controls should I use?
Touch aim, sliders and Shoot; Space fires.
Can you show a concrete example?
A rising crossing does not score until a downward entry occurs.